A downloadable experiment for Windows

 In this game there are two kinds of projectile. The first can cause a side effect instead of destroying the zombie, after which it can only be defeated by the second type of projectile (which fires more slowly). Not much of a "game" but displays my ability to work with Unity's nav system and scripting to create a complete game loop.

This game was my submission for the "Game Design II" class at Full Sail University.

Download

Download
ZombiePharma_0.8.zip 23 MB

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